![]() Ive seen another suggestion that it is a unity issue. Ive seen here that "it is an nvidia driver issue" but nvidia tech support claims its not them. I have tried every suggestion in this long post and nothing works. Ok I have spent several days now trying to figure this out. GPU: NVIDIA GeForce GTX 1070 GPU RAM: 8081Īrea: Novia (others at Owls head, Novia Market, Dragomir Mori, New Heavenĭebug: Tm92aWF8fCgtNDUzLjM3NCwgMTMuNDEsIC0xOTEuODQyKXwoMCwgLTAuMDMzLCAwLCAtMC45OTkpfDIzLjQ3NzAzfDM5LjI0Nnw0MA= If I don't do anything it will sit there for hours but stuck.ĬPU: Intel(R) Core(TM) i7-6820HK CPU 2.70GHz (8) System RAM: 16255 Steps to Reproduce: If I touch the screen with the mouse it turns white and crashes. Sometimes it gets to 98 / 99 % and stops. Reproduction Rate: not 100% but about 40%ĭetails: Try to log into game. Happens in Owls, POTs, Novia Market, Greymark Forest, Overland and multiple machines and settings.ĭoes not seem like an Nvidia Error since I have the latest drivers on each machine. Just now happened 3 times before I could finally get in game. GPU: NVIDIA GeForce GTX 1070 GPU RAM: 32GB I recently purchased a new ASUS laptop built with a fresh clean SoTA install on it and get the same issues as with desktopĬPU: Intel(R) Core(TM) i7-7700HQ CPU 2.80GHz 2.81 GHz I updated the Nvidia drivers on my GeForce GTX 1070 on my Desktop with no change to the repeatable load screen freezing gup the game. this did not fix anything same issue load locking at 98% from Kingsport to Knight's Watch On my desktop (sorry do not have specs on me but it is an ASUS Power spec with GTX 1070 and 16GB RAM) I completely uninstalled SoTA and did a fresh reinstall. I cannot accurately gauge when this began as it was present as soon as I returned from overseas so either R52 or R53. Steps to Reproduce: Multiplayer with many variants to aggressive deco loading, cloth simulation, lowering resolution ect - no change. ![]() ![]() Details: Game locks during loading screen from Kingsport to Knight's Watch.Sometimes during low player time the game loads through with no issues Reproduction Rate: When it happens once it is usually 90-100% repeatable.Title: Game freezing during loading scenes.As I don’t accept random friend requests on Steam, the best way to do it is via joining the discord server of the mod. PM me if you want to use UGC CE content for your mod. If gutang want this mod removed, so be it.Īs most of the UGC V1.0 files present in my mod are modified by myself, I do not authorize you to use them to plug UGC into your mod, use the classic UGC V1.0 (Available on Moddb) instead. Please, let me know if there’s any bug or if you have any request. I strongly recommend to play the mod’s GCs on hard difficulty, as I tweaked this difficulty only.Other difficulties AI might have erratic behaviour. It is also recommended to run the game in maximum graphics and with shaders and water to the maximum detail level. Please note that this mod is optimized for 1080p or superior resolutions. The Black Sun Pirates are now playable.A few graphical and visual enhancements !.New UI colour, most of the things are blue again !.All factions have working AI in GC, depending on which GC set you’re playing. Some locked base game units have been unlocked.Added garrison for certain rebel ships.New loading screen and menu overlay, as well as a new menu space battle.Contain maps RadicalEdward2 has done specially for the mod !.Contain maps I’ve done ! □ I might change few things in the mod package in future updates.4 hours and a half of custom music tracks.Added new soundtracks from other Star Wars movies / series and ONLY from Star Wars. ![]() Consortium has no AI, starts with 1 unit on Hypori.But hey, want to play the original GC maps anyway ? No problem, they’re here as well !. ![]()
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